This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alte This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games' attributes, yielding thought-provoking yarns and complex personalities.
Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games
This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alte This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices, providing a motivation to replay the game and opt for alternative decisions each time. Pictorial sumptuousness, plot depth and subtle characterization are vital aspects of the medium. Anime based on visual novels capitalizes on the parent games' attributes, yielding thought-provoking yarns and complex personalities.
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Hayley –
A solid set of essays analysing a wide range of well-received visual novels and their anime adaptations. Somewhat marred by a reliance on a vocabulary that is far too complex for the subject being discussed, and a series of punctuation errors throughout the text that is honestly just sloppy. For a fan of either medium discussed, I would say that there's a fair chance you'll like it if you can keep the above flaws in mind. A solid set of essays analysing a wide range of well-received visual novels and their anime adaptations. Somewhat marred by a reliance on a vocabulary that is far too complex for the subject being discussed, and a series of punctuation errors throughout the text that is honestly just sloppy. For a fan of either medium discussed, I would say that there's a fair chance you'll like it if you can keep the above flaws in mind.
Jumana Publishing –
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